acknowledgeErrors() (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inlinevirtual |
addErrors(const ErrorGroup &codes, signal_monitor::MonitorAction newAction) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
addErrorsHelper(ErrorGroup *stateErrors, const ErrorGroup &errorsToAdd) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
addEvent(const Event0< BaseState > &event, double timeoutSec=EVENT_DEFAULT_TIMEOUT_SEC, EventPriority priority=HIGH_PRIORITY_EVENT) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
addEvent(const Event1< BaseState > &event, double timeoutSec=EVENT_DEFAULT_TIMEOUT_SEC, EventPriority priority=HIGH_PRIORITY_EVENT) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
addEvent(const Event2< BaseState > &event, double timeoutSec=EVENT_DEFAULT_TIMEOUT_SEC, EventPriority priority=HIGH_PRIORITY_EVENT) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
addEvent(const Event3< BaseState > &event, double timeoutSec=EVENT_DEFAULT_TIMEOUT_SEC, EventPriority priority=HIGH_PRIORITY_EVENT) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
addEventName(const Event0< BaseState > &event, const std::string &eventName) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inlineprotected |
addEventName(const Event1< BaseState > &event, const std::string &eventName) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inlineprotected |
addEventName(const Event2< BaseState > &event, const std::string &eventName) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inlineprotected |
addEventName(const Event3< BaseState > &event, const std::string &eventName) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inlineprotected |
addToEventList(const event_name &event) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inlineprotected |
BaseState() (defined in BaseState) | BaseState | inline |
BaseState(BaseState &orig) (defined in BaseState) | BaseState | inline |
clearErrorMonitor(bool warnings_only=false) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
clearEventQueue(bool highPriority=true, bool lowPriority=true) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
create(MACHINE *newMachine, const STATE &state, int id, ErrorHandleBase *errorHandle) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
delayEvent() (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
disableErrorsHelper(ErrorGroup *stateErrors, const ErrorGroup &errorsToAdd) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
emergencyStop(const Error &error) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
emergencyStop_(const Error &error) override (defined in OnState) | OnState | inlinevirtual |
enableErrorsHelper(ErrorGroup *stateErrors, const ErrorGroup &refErrors, const ErrorGroup &errorsToAdd) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
enter() (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inlinevirtual |
enter(int prev_state_id) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inlinevirtual |
errorMonitorAction() (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
eventName(Event< BaseState > *event) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inlinevirtual |
forcedDisengaged(const Error &error) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
forcedDisengaged_(const Error &error) override (defined in BaseState) | BaseState | inlinevirtual |
getActiveTimeoutSec() (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
getDtSec() const (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
getErrorMonitor() (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
getMachine() (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
id(id_caller< STATE >) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inlinestatic |
id() (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
isStateActive() (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
isStateActive(int id) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
iterate(double dt_sec) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inlinevirtual |
leave() (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inlinevirtual |
leave(int next_state_id) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inlinevirtual |
OnState() (defined in OnState) | OnState | inline |
registerUserEvents() (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inlinevirtual |
setActiveState(int state_id) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
setActiveState() (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
setActiveState(const NEWSTATE &state) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
setMachine(MACHINE *newMachine) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
shutdown(const Error &error) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
shutdown_(const Error &error) override (defined in BaseState) | BaseState | inlinevirtual |
State() (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
stateName() const (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inlinevirtual |
terminateEvent() (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inlinevirtual |
warning(const Error &error) (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inline |
warning_(const Error &error) override (defined in BaseState) | BaseState | inlinevirtual |
~State() (defined in mcx::state_machine::State< BaseState >) | mcx::state_machine::State< BaseState > | inlinevirtual |