Motorcortex Math
version: 2.1.0
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This is the complete list of members for mcx::math::Pose, including all inherited members.
dTdPs(Matrix3x3 &dTdPsi, Matrix3x3 &dTdTheta, Matrix3x3 &dTdPhi) const (defined in mcx::math::Pose) | mcx::math::Pose | |
dTdPs(Matrix3x3 &dTdPsi, Matrix3x3 &dTdTheta, Matrix3x3 &dTdPhi) const (defined in mcx::math::Pose) | mcx::math::Pose | |
getCartPose6() const (defined in mcx::math::Pose) | mcx::math::Pose | |
getCartPose6() const (defined in mcx::math::Pose) | mcx::math::Pose | |
getHomogeneous() const (defined in mcx::math::Pose) | mcx::math::Pose | |
getHomogeneous() const (defined in mcx::math::Pose) | mcx::math::Pose | |
getPhi() const (defined in mcx::math::Pose) | mcx::math::Pose | |
getPhi() const (defined in mcx::math::Pose) | mcx::math::Pose | |
getPosition() const (defined in mcx::math::Pose) | mcx::math::Pose | |
getPosition() const (defined in mcx::math::Pose) | mcx::math::Pose | |
getPsi() const (defined in mcx::math::Pose) | mcx::math::Pose | |
getPsi() const (defined in mcx::math::Pose) | mcx::math::Pose | |
getRotation() const (defined in mcx::math::Pose) | mcx::math::Pose | |
getRotation() const (defined in mcx::math::Pose) | mcx::math::Pose | |
getTheta() const (defined in mcx::math::Pose) | mcx::math::Pose | |
getTheta() const (defined in mcx::math::Pose) | mcx::math::Pose | |
getVector6D() const (defined in mcx::math::Pose) | mcx::math::Pose | |
getVector6D() const (defined in mcx::math::Pose) | mcx::math::Pose | |
getX() const (defined in mcx::math::Pose) | mcx::math::Pose | |
getX() const (defined in mcx::math::Pose) | mcx::math::Pose | |
getY() const (defined in mcx::math::Pose) | mcx::math::Pose | |
getY() const (defined in mcx::math::Pose) | mcx::math::Pose | |
getZ() const (defined in mcx::math::Pose) | mcx::math::Pose | |
getZ() const (defined in mcx::math::Pose) | mcx::math::Pose | |
Inverse() const (defined in mcx::math::Pose) | mcx::math::Pose | |
Inverse() const (defined in mcx::math::Pose) | mcx::math::Pose | |
operator()(unsigned int row) (defined in mcx::math::Pose) | mcx::math::Pose | |
operator()(unsigned int row) (defined in mcx::math::Pose) | mcx::math::Pose | |
operator*(const Pose &orig) const (defined in mcx::math::Pose) | mcx::math::Pose | inline |
operator*(const Pose &orig) const (defined in mcx::math::Pose) | mcx::math::Pose | inline |
operator=(const Pose &pose) (defined in mcx::math::Pose) | mcx::math::Pose | inline |
operator=(const Pose &pose) (defined in mcx::math::Pose) | mcx::math::Pose | inline |
Pose() (defined in mcx::math::Pose) | mcx::math::Pose | |
Pose(const Position &position, const Rotation &rotation) (defined in mcx::math::Pose) | mcx::math::Pose | |
Pose(const Vector3D &pos_vector, const Matrix3x3 &rot_matrix) (defined in mcx::math::Pose) | mcx::math::Pose | |
Pose(double x, double y, double z, double psi_Z, double theta_Y, double phi_X) (defined in mcx::math::Pose) | mcx::math::Pose | |
Pose(const Vector6D &pose_vector) (defined in mcx::math::Pose) | mcx::math::Pose | explicit |
Pose(const Matrix4x4 &trans_matrix) (defined in mcx::math::Pose) | mcx::math::Pose | explicit |
Pose(const Pose &pose) (defined in mcx::math::Pose) | mcx::math::Pose | |
Pose() (defined in mcx::math::Pose) | mcx::math::Pose | |
Pose(const Position &position, const Rotation &rotation) (defined in mcx::math::Pose) | mcx::math::Pose | |
Pose(const Vector3D &pos_vector, const Matrix3x3 &rot_matrix) (defined in mcx::math::Pose) | mcx::math::Pose | |
Pose(double x, double y, double z, double psi_Z, double theta_Y, double phi_X) (defined in mcx::math::Pose) | mcx::math::Pose | |
Pose(const Vector6D &pose_vector) (defined in mcx::math::Pose) | mcx::math::Pose | explicit |
Pose(const Matrix4x4 &trans_matrix) (defined in mcx::math::Pose) | mcx::math::Pose | explicit |
Pose(const Pose &pose) (defined in mcx::math::Pose) | mcx::math::Pose | |
print() const (defined in mcx::math::Pose) | mcx::math::Pose | |
print() const (defined in mcx::math::Pose) | mcx::math::Pose | |
set(const Position &position, const Rotation &rotation) (defined in mcx::math::Pose) | mcx::math::Pose | |
set(const Vector3D &pos_vector, const Matrix3x3 &rot_matrix) (defined in mcx::math::Pose) | mcx::math::Pose | |
set(double x, double y, double z, double psi_Z, double theta_Y, double phi_X) (defined in mcx::math::Pose) | mcx::math::Pose | |
set(const Vector6D &pose_vector) (defined in mcx::math::Pose) | mcx::math::Pose | |
set(const Matrix4x4 &trans_matrix) (defined in mcx::math::Pose) | mcx::math::Pose | |
set(const Pose &pose) (defined in mcx::math::Pose) | mcx::math::Pose | |
set(const Position &position, const Rotation &rotation) (defined in mcx::math::Pose) | mcx::math::Pose | |
set(const Vector3D &pos_vector, const Matrix3x3 &rot_matrix) (defined in mcx::math::Pose) | mcx::math::Pose | |
set(double x, double y, double z, double psi_Z, double theta_Y, double phi_X) (defined in mcx::math::Pose) | mcx::math::Pose | |
set(const Vector6D &pose_vector) (defined in mcx::math::Pose) | mcx::math::Pose | |
set(const Matrix4x4 &trans_matrix) (defined in mcx::math::Pose) | mcx::math::Pose | |
set(const Pose &pose) (defined in mcx::math::Pose) | mcx::math::Pose | |
setHomogeneous(const Matrix4x4 &trans_matrix) (defined in mcx::math::Pose) | mcx::math::Pose | |
setHomogeneous(const Matrix4x4 &trans_matrix) (defined in mcx::math::Pose) | mcx::math::Pose | |
setPhi(double phi_X) (defined in mcx::math::Pose) | mcx::math::Pose | |
setPhi(double phi_X) (defined in mcx::math::Pose) | mcx::math::Pose | |
setPosition(const Position &position) (defined in mcx::math::Pose) | mcx::math::Pose | |
setPosition(const Position &position) (defined in mcx::math::Pose) | mcx::math::Pose | |
setPsi(double psi_Z) (defined in mcx::math::Pose) | mcx::math::Pose | |
setPsi(double psi_Z) (defined in mcx::math::Pose) | mcx::math::Pose | |
setRotation(const Rotation &rotation) (defined in mcx::math::Pose) | mcx::math::Pose | |
setRotation(double psi_Z, double theta_Y, double phi_X) (defined in mcx::math::Pose) | mcx::math::Pose | |
setRotation(const Rotation &rotation) (defined in mcx::math::Pose) | mcx::math::Pose | |
setRotation(double psi_Z, double theta_Y, double phi_X) (defined in mcx::math::Pose) | mcx::math::Pose | |
setTheta(double theta_Y) (defined in mcx::math::Pose) | mcx::math::Pose | |
setTheta(double theta_Y) (defined in mcx::math::Pose) | mcx::math::Pose | |
setX(double value) (defined in mcx::math::Pose) | mcx::math::Pose | |
setX(double value) (defined in mcx::math::Pose) | mcx::math::Pose | |
setY(double value) (defined in mcx::math::Pose) | mcx::math::Pose | |
setY(double value) (defined in mcx::math::Pose) | mcx::math::Pose | |
setZ(double value) (defined in mcx::math::Pose) | mcx::math::Pose | |
setZ(double value) (defined in mcx::math::Pose) | mcx::math::Pose | |
T() (defined in mcx::math::Pose) | mcx::math::Pose | |
T() (defined in mcx::math::Pose) | mcx::math::Pose | |
UnitX() const (defined in mcx::math::Pose) | mcx::math::Pose | inline |
UnitX() const (defined in mcx::math::Pose) | mcx::math::Pose | inline |
UnitY() const (defined in mcx::math::Pose) | mcx::math::Pose | inline |
UnitY() const (defined in mcx::math::Pose) | mcx::math::Pose | inline |
UnitZ() const (defined in mcx::math::Pose) | mcx::math::Pose | inline |
UnitZ() const (defined in mcx::math::Pose) | mcx::math::Pose | inline |