Motorcortex Math  version: 2.1.0
mcx::math::Pose Member List

This is the complete list of members for mcx::math::Pose, including all inherited members.

dTdPs(Matrix3x3 &dTdPsi, Matrix3x3 &dTdTheta, Matrix3x3 &dTdPhi) const (defined in mcx::math::Pose)mcx::math::Pose
dTdPs(Matrix3x3 &dTdPsi, Matrix3x3 &dTdTheta, Matrix3x3 &dTdPhi) const (defined in mcx::math::Pose)mcx::math::Pose
getCartPose6() const (defined in mcx::math::Pose)mcx::math::Pose
getCartPose6() const (defined in mcx::math::Pose)mcx::math::Pose
getHomogeneous() const (defined in mcx::math::Pose)mcx::math::Pose
getHomogeneous() const (defined in mcx::math::Pose)mcx::math::Pose
getPhi() const (defined in mcx::math::Pose)mcx::math::Pose
getPhi() const (defined in mcx::math::Pose)mcx::math::Pose
getPosition() const (defined in mcx::math::Pose)mcx::math::Pose
getPosition() const (defined in mcx::math::Pose)mcx::math::Pose
getPsi() const (defined in mcx::math::Pose)mcx::math::Pose
getPsi() const (defined in mcx::math::Pose)mcx::math::Pose
getRotation() const (defined in mcx::math::Pose)mcx::math::Pose
getRotation() const (defined in mcx::math::Pose)mcx::math::Pose
getTheta() const (defined in mcx::math::Pose)mcx::math::Pose
getTheta() const (defined in mcx::math::Pose)mcx::math::Pose
getVector6D() const (defined in mcx::math::Pose)mcx::math::Pose
getVector6D() const (defined in mcx::math::Pose)mcx::math::Pose
getX() const (defined in mcx::math::Pose)mcx::math::Pose
getX() const (defined in mcx::math::Pose)mcx::math::Pose
getY() const (defined in mcx::math::Pose)mcx::math::Pose
getY() const (defined in mcx::math::Pose)mcx::math::Pose
getZ() const (defined in mcx::math::Pose)mcx::math::Pose
getZ() const (defined in mcx::math::Pose)mcx::math::Pose
Inverse() const (defined in mcx::math::Pose)mcx::math::Pose
Inverse() const (defined in mcx::math::Pose)mcx::math::Pose
operator()(unsigned int row) (defined in mcx::math::Pose)mcx::math::Pose
operator()(unsigned int row) (defined in mcx::math::Pose)mcx::math::Pose
operator*(const Pose &orig) const (defined in mcx::math::Pose)mcx::math::Poseinline
operator*(const Pose &orig) const (defined in mcx::math::Pose)mcx::math::Poseinline
operator=(const Pose &pose) (defined in mcx::math::Pose)mcx::math::Poseinline
operator=(const Pose &pose) (defined in mcx::math::Pose)mcx::math::Poseinline
Pose() (defined in mcx::math::Pose)mcx::math::Pose
Pose(const Position &position, const Rotation &rotation) (defined in mcx::math::Pose)mcx::math::Pose
Pose(const Vector3D &pos_vector, const Matrix3x3 &rot_matrix) (defined in mcx::math::Pose)mcx::math::Pose
Pose(double x, double y, double z, double psi_Z, double theta_Y, double phi_X) (defined in mcx::math::Pose)mcx::math::Pose
Pose(const Vector6D &pose_vector) (defined in mcx::math::Pose)mcx::math::Poseexplicit
Pose(const Matrix4x4 &trans_matrix) (defined in mcx::math::Pose)mcx::math::Poseexplicit
Pose(const Pose &pose) (defined in mcx::math::Pose)mcx::math::Pose
Pose() (defined in mcx::math::Pose)mcx::math::Pose
Pose(const Position &position, const Rotation &rotation) (defined in mcx::math::Pose)mcx::math::Pose
Pose(const Vector3D &pos_vector, const Matrix3x3 &rot_matrix) (defined in mcx::math::Pose)mcx::math::Pose
Pose(double x, double y, double z, double psi_Z, double theta_Y, double phi_X) (defined in mcx::math::Pose)mcx::math::Pose
Pose(const Vector6D &pose_vector) (defined in mcx::math::Pose)mcx::math::Poseexplicit
Pose(const Matrix4x4 &trans_matrix) (defined in mcx::math::Pose)mcx::math::Poseexplicit
Pose(const Pose &pose) (defined in mcx::math::Pose)mcx::math::Pose
print() const (defined in mcx::math::Pose)mcx::math::Pose
print() const (defined in mcx::math::Pose)mcx::math::Pose
set(const Position &position, const Rotation &rotation) (defined in mcx::math::Pose)mcx::math::Pose
set(const Vector3D &pos_vector, const Matrix3x3 &rot_matrix) (defined in mcx::math::Pose)mcx::math::Pose
set(double x, double y, double z, double psi_Z, double theta_Y, double phi_X) (defined in mcx::math::Pose)mcx::math::Pose
set(const Vector6D &pose_vector) (defined in mcx::math::Pose)mcx::math::Pose
set(const Matrix4x4 &trans_matrix) (defined in mcx::math::Pose)mcx::math::Pose
set(const Pose &pose) (defined in mcx::math::Pose)mcx::math::Pose
set(const Position &position, const Rotation &rotation) (defined in mcx::math::Pose)mcx::math::Pose
set(const Vector3D &pos_vector, const Matrix3x3 &rot_matrix) (defined in mcx::math::Pose)mcx::math::Pose
set(double x, double y, double z, double psi_Z, double theta_Y, double phi_X) (defined in mcx::math::Pose)mcx::math::Pose
set(const Vector6D &pose_vector) (defined in mcx::math::Pose)mcx::math::Pose
set(const Matrix4x4 &trans_matrix) (defined in mcx::math::Pose)mcx::math::Pose
set(const Pose &pose) (defined in mcx::math::Pose)mcx::math::Pose
setHomogeneous(const Matrix4x4 &trans_matrix) (defined in mcx::math::Pose)mcx::math::Pose
setHomogeneous(const Matrix4x4 &trans_matrix) (defined in mcx::math::Pose)mcx::math::Pose
setPhi(double phi_X) (defined in mcx::math::Pose)mcx::math::Pose
setPhi(double phi_X) (defined in mcx::math::Pose)mcx::math::Pose
setPosition(const Position &position) (defined in mcx::math::Pose)mcx::math::Pose
setPosition(const Position &position) (defined in mcx::math::Pose)mcx::math::Pose
setPsi(double psi_Z) (defined in mcx::math::Pose)mcx::math::Pose
setPsi(double psi_Z) (defined in mcx::math::Pose)mcx::math::Pose
setRotation(const Rotation &rotation) (defined in mcx::math::Pose)mcx::math::Pose
setRotation(double psi_Z, double theta_Y, double phi_X) (defined in mcx::math::Pose)mcx::math::Pose
setRotation(const Rotation &rotation) (defined in mcx::math::Pose)mcx::math::Pose
setRotation(double psi_Z, double theta_Y, double phi_X) (defined in mcx::math::Pose)mcx::math::Pose
setTheta(double theta_Y) (defined in mcx::math::Pose)mcx::math::Pose
setTheta(double theta_Y) (defined in mcx::math::Pose)mcx::math::Pose
setX(double value) (defined in mcx::math::Pose)mcx::math::Pose
setX(double value) (defined in mcx::math::Pose)mcx::math::Pose
setY(double value) (defined in mcx::math::Pose)mcx::math::Pose
setY(double value) (defined in mcx::math::Pose)mcx::math::Pose
setZ(double value) (defined in mcx::math::Pose)mcx::math::Pose
setZ(double value) (defined in mcx::math::Pose)mcx::math::Pose
T() (defined in mcx::math::Pose)mcx::math::Pose
T() (defined in mcx::math::Pose)mcx::math::Pose
UnitX() const (defined in mcx::math::Pose)mcx::math::Poseinline
UnitX() const (defined in mcx::math::Pose)mcx::math::Poseinline
UnitY() const (defined in mcx::math::Pose)mcx::math::Poseinline
UnitY() const (defined in mcx::math::Pose)mcx::math::Poseinline
UnitZ() const (defined in mcx::math::Pose)mcx::math::Poseinline
UnitZ() const (defined in mcx::math::Pose)mcx::math::Poseinline