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Motorcortex Math
version: 2.1.0
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This is the complete list of members for mcx::math::Pose, including all inherited members.
| dTdPs(Matrix3x3 &dTdPsi, Matrix3x3 &dTdTheta, Matrix3x3 &dTdPhi) const (defined in mcx::math::Pose) | mcx::math::Pose | |
| dTdPs(Matrix3x3 &dTdPsi, Matrix3x3 &dTdTheta, Matrix3x3 &dTdPhi) const (defined in mcx::math::Pose) | mcx::math::Pose | |
| getCartPose6() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| getCartPose6() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| getHomogeneous() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| getHomogeneous() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| getPhi() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| getPhi() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| getPosition() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| getPosition() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| getPsi() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| getPsi() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| getRotation() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| getRotation() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| getTheta() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| getTheta() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| getVector6D() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| getVector6D() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| getX() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| getX() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| getY() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| getY() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| getZ() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| getZ() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| Inverse() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| Inverse() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| operator()(unsigned int row) (defined in mcx::math::Pose) | mcx::math::Pose | |
| operator()(unsigned int row) (defined in mcx::math::Pose) | mcx::math::Pose | |
| operator*(const Pose &orig) const (defined in mcx::math::Pose) | mcx::math::Pose | inline |
| operator*(const Pose &orig) const (defined in mcx::math::Pose) | mcx::math::Pose | inline |
| operator=(const Pose &pose) (defined in mcx::math::Pose) | mcx::math::Pose | inline |
| operator=(const Pose &pose) (defined in mcx::math::Pose) | mcx::math::Pose | inline |
| Pose() (defined in mcx::math::Pose) | mcx::math::Pose | |
| Pose(const Position &position, const Rotation &rotation) (defined in mcx::math::Pose) | mcx::math::Pose | |
| Pose(const Vector3D &pos_vector, const Matrix3x3 &rot_matrix) (defined in mcx::math::Pose) | mcx::math::Pose | |
| Pose(double x, double y, double z, double psi_Z, double theta_Y, double phi_X) (defined in mcx::math::Pose) | mcx::math::Pose | |
| Pose(const Vector6D &pose_vector) (defined in mcx::math::Pose) | mcx::math::Pose | explicit |
| Pose(const Matrix4x4 &trans_matrix) (defined in mcx::math::Pose) | mcx::math::Pose | explicit |
| Pose(const Pose &pose) (defined in mcx::math::Pose) | mcx::math::Pose | |
| Pose() (defined in mcx::math::Pose) | mcx::math::Pose | |
| Pose(const Position &position, const Rotation &rotation) (defined in mcx::math::Pose) | mcx::math::Pose | |
| Pose(const Vector3D &pos_vector, const Matrix3x3 &rot_matrix) (defined in mcx::math::Pose) | mcx::math::Pose | |
| Pose(double x, double y, double z, double psi_Z, double theta_Y, double phi_X) (defined in mcx::math::Pose) | mcx::math::Pose | |
| Pose(const Vector6D &pose_vector) (defined in mcx::math::Pose) | mcx::math::Pose | explicit |
| Pose(const Matrix4x4 &trans_matrix) (defined in mcx::math::Pose) | mcx::math::Pose | explicit |
| Pose(const Pose &pose) (defined in mcx::math::Pose) | mcx::math::Pose | |
| print() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| print() const (defined in mcx::math::Pose) | mcx::math::Pose | |
| set(const Position &position, const Rotation &rotation) (defined in mcx::math::Pose) | mcx::math::Pose | |
| set(const Vector3D &pos_vector, const Matrix3x3 &rot_matrix) (defined in mcx::math::Pose) | mcx::math::Pose | |
| set(double x, double y, double z, double psi_Z, double theta_Y, double phi_X) (defined in mcx::math::Pose) | mcx::math::Pose | |
| set(const Vector6D &pose_vector) (defined in mcx::math::Pose) | mcx::math::Pose | |
| set(const Matrix4x4 &trans_matrix) (defined in mcx::math::Pose) | mcx::math::Pose | |
| set(const Pose &pose) (defined in mcx::math::Pose) | mcx::math::Pose | |
| set(const Position &position, const Rotation &rotation) (defined in mcx::math::Pose) | mcx::math::Pose | |
| set(const Vector3D &pos_vector, const Matrix3x3 &rot_matrix) (defined in mcx::math::Pose) | mcx::math::Pose | |
| set(double x, double y, double z, double psi_Z, double theta_Y, double phi_X) (defined in mcx::math::Pose) | mcx::math::Pose | |
| set(const Vector6D &pose_vector) (defined in mcx::math::Pose) | mcx::math::Pose | |
| set(const Matrix4x4 &trans_matrix) (defined in mcx::math::Pose) | mcx::math::Pose | |
| set(const Pose &pose) (defined in mcx::math::Pose) | mcx::math::Pose | |
| setHomogeneous(const Matrix4x4 &trans_matrix) (defined in mcx::math::Pose) | mcx::math::Pose | |
| setHomogeneous(const Matrix4x4 &trans_matrix) (defined in mcx::math::Pose) | mcx::math::Pose | |
| setPhi(double phi_X) (defined in mcx::math::Pose) | mcx::math::Pose | |
| setPhi(double phi_X) (defined in mcx::math::Pose) | mcx::math::Pose | |
| setPosition(const Position &position) (defined in mcx::math::Pose) | mcx::math::Pose | |
| setPosition(const Position &position) (defined in mcx::math::Pose) | mcx::math::Pose | |
| setPsi(double psi_Z) (defined in mcx::math::Pose) | mcx::math::Pose | |
| setPsi(double psi_Z) (defined in mcx::math::Pose) | mcx::math::Pose | |
| setRotation(const Rotation &rotation) (defined in mcx::math::Pose) | mcx::math::Pose | |
| setRotation(double psi_Z, double theta_Y, double phi_X) (defined in mcx::math::Pose) | mcx::math::Pose | |
| setRotation(const Rotation &rotation) (defined in mcx::math::Pose) | mcx::math::Pose | |
| setRotation(double psi_Z, double theta_Y, double phi_X) (defined in mcx::math::Pose) | mcx::math::Pose | |
| setTheta(double theta_Y) (defined in mcx::math::Pose) | mcx::math::Pose | |
| setTheta(double theta_Y) (defined in mcx::math::Pose) | mcx::math::Pose | |
| setX(double value) (defined in mcx::math::Pose) | mcx::math::Pose | |
| setX(double value) (defined in mcx::math::Pose) | mcx::math::Pose | |
| setY(double value) (defined in mcx::math::Pose) | mcx::math::Pose | |
| setY(double value) (defined in mcx::math::Pose) | mcx::math::Pose | |
| setZ(double value) (defined in mcx::math::Pose) | mcx::math::Pose | |
| setZ(double value) (defined in mcx::math::Pose) | mcx::math::Pose | |
| T() (defined in mcx::math::Pose) | mcx::math::Pose | |
| T() (defined in mcx::math::Pose) | mcx::math::Pose | |
| UnitX() const (defined in mcx::math::Pose) | mcx::math::Pose | inline |
| UnitX() const (defined in mcx::math::Pose) | mcx::math::Pose | inline |
| UnitY() const (defined in mcx::math::Pose) | mcx::math::Pose | inline |
| UnitY() const (defined in mcx::math::Pose) | mcx::math::Pose | inline |
| UnitZ() const (defined in mcx::math::Pose) | mcx::math::Pose | inline |
| UnitZ() const (defined in mcx::math::Pose) | mcx::math::Pose | inline |