Joystick Properties Explanation
2 minute read
| Bar | Description |
|---|---|
| VISIBILITY | In the Visibility bar you can select the Parameter in the Parameter tree that will make this your element show up. Per default no path will always make a element show up. |
prefix |
In the prefix you fill in the path of a parameter. A prefix is mainly useful for editing multiple paths of parameters. |
path |
This path manipulates the visibility of the element and can be selected from the parameter tree. |
channel |
If a selected parameter is a array you can select the desired channel of the array here. |
expression |
With the expression you can manipulate the presentation of the output. For example convert Meters to Inches. The raw parameter is called x. |
| PATH HORIZONTAL | |
prefix |
In the prefix you fill in the path of a parameter. A prefix is mainly useful for editing multiple paths of parameters. |
path |
This path manipulates the visibility of the element and can be selected from the parameter tree. |
channel |
If a selected parameter is a array you can select the desired channel of the array here. |
| PATH VERTICAL | |
prefix |
In the prefix you fill in the path of a parameter. A prefix is mainly useful for editing multiple paths of parameters. |
path |
This path manipulates the visibility of the element and can be selected from the parameter tree. |
channel |
If a selected parameter is a array you can select the desired channel of the array here |
| VALUE | |
send rate |
The send rate
determines how many times per second a signal will be send from the Joystick. |
nudge horizontal |
A nudge is a arrow on the outside of the joystick. With this bar you can determine the value the joystick will send when pressing a horizontal nudge. |
nudge vertical |
A nudge is a arrow on the outside of the joystick. With this bar you can determine the value the joystick will send when pressing a vertical nudge. |
range horizontal |
In the range horizontal
you can define the horizontal range. |
range vertical |
In the range vertical
you can define the vertical range. |
deadzone |
The deadzone
is the zone of the joystick were it will not respond when dragging it. |
| STYLE | |
direction |
With the direction options you can select what kind of joystick you prefer:
horizontal,
vertical, or for
both directions. |
| POSITION | |
x |
The x
position of a element is defined here. |
y |
The y
position of a element is defined here. |
z |
The z
position of a element is defined here. |
radius |
The radius
of the joystick determines the size of the joystick. |